DTU is a versatile collection of texture processing source code for Unity.

  • Build and optimize your texture asset pipeline
  • Extensive texture processing API
  • Atlas generator with multiple layers
  • Create normal mapped textures and atlases
  • Export TexturePacker format
  • Create your own bitmap fonts
  • Read PSD files with layers and slices
  • Support for high quality texture filtering
  • Read PyxelEdit files with tileset, tilemap and animations!
  • Full C# source code included, no DLL's!

Get the asset from Unity Asset Store. If you have questions or problems, you can check out our support forums first.

DIM is an utility to generate build icons and splash screens for Unity.

  • Easily generate all the icons for all platforms
  • Superior image quality over Unity's own scaling
  • Add optional background and mask
  • Supports Photoshop PSD files natively!
  • Use PSD layers, masks and slices
  • Directly use industry standard icon templates (Such as appicontemplate.com)
  • Support for custom platforms
  • Support for splash screens!
  • Unity 5 supported!
  • Powered by our own Draconus Texture Utilities

Get the asset from Unity Asset Store. If you have questions or problems, you can check out our support forums first.